Showing posts with label journalism. Show all posts
Showing posts with label journalism. Show all posts

Saturday, March 7, 2009

A Bright Swatch of Color in the Old Gray Lady

There have been a lot of puerile things written about Second Life. Last year it was a bunch of alarmist hand-waving from the mainstream corporate media who equated the disappearance of ill-conceived, money-burning corporate "branding islands" as the death of the community itself -- as if the only kind of community that could possibly exist is a corporate community, a notion so oxymoronic and problematic I don't even know where to begin with that. Let others do the debunking.



Another annoying but regularly recurring type of article is of the "I tried Second Life but I just don't get it!" variety, as if a failed attempt to use a piece of online software is something worth publishing and of interest to an avid reading public For example, here is ComputerWorld's riveting chronicle of success, just one of many such articles I could have cited:

"I moved rather easily from Orientation Island to Help Island, where I found no help and from which I could not escape. I ran into a fellow newbie there, and I asked her if she knew how I could get to a more interesting place, like a big city.

"She said she had read somewhere that newbies had to wait for "greeters" to take them off the island. She was waiting for a greeter, and I was welcome to wait with her. We waited, but nothing happened. I logged off and immediately ordered "A Beginner's Guide to Second Life" from Amazon.com, paying extra for one-day shipping.

If I wrote a review of let us say, a new airplane, which began with me taking flying lessons and ended with me sitting on the runway with a stalled engine, I don't think anyone interested in airplanes on any level, novice or expert, would find my article of much use.


But the most insidious and ridiculous type of writing about SL is the juvenile taunting and finger-pointing from the social media misfits, that pack of self-promoting mercantilist drones who have nothing better to do than bicker and snark while trying to promote their own pet plick-plock-pluck.com network as the next Facebook or MySpace.

I don't care one twisted nipple what some twittering twat plurks about digg, let alone the grid. Social media has already eaten itself; it is a now busy defecating out what's left for further cropophilic cannibalism. Fittingly, SL's most petty, jealous little gadfly was itself recently swallowed up and shat out.


So there I was this morning, puttering around in SL, the travails of inept writing about Second Life the farthest thing from my mind, when I received an update from Laura Weyland about her comedy schedule, which happened to include a link to this morning's New York Times Sunday Magazine. The article, "Portrait of an Artist as an Avatar," is a refreshingly honest, clear-eyed, and mature article about the thriving arts community within SL.

The writer, Sara Corbett -- unlike too many of these so-called journalists -- actually entered the world as an avatar, allowed her subject to guide her, and then spent a considerable amount of time familiarizing herself with her subjects and their world.

What a concept! Having a topic to write about and a plan on how to accomplish it! She chooses a single subject and stays focused! And shockingly, none of the so-called social media or technology "experts" about Second Life were quoted. Hell, there wasn't even an obligatory quote from a Linden Lab P.R. spokes-creature., the usual hallmark of a captured technology press.

Blithely ignoring whether or whether not Madison Avenue is wasting money or not, she writes primarily about the artist Jeffrey Lipsky, known in-world as Filthy Fluno, but she also touches on AM Radio's breathtaking "The Far Away" as well as the collective critical eye known as Brooklyn is Watching -- an interesting concept I'd not never heard of before. She doesn't shy away from the adult nature of the world, but she avoids the usually lurid, tabloidy "point and laugh" tone that many mainstream writers inevitably adopt when they clumsily blunder across the metaverse in their crapatars.



Here is one passage I found both warm and wryly amusing:

"The person behind AM Radio ... carries around a traditional sketchbook where he does watercolors and pencil drawings, but that it is not half as rewarding as building a beautifully textured virtual scene and opening it to the avatar masses -- even when he sometimes finds them having sex next to his steam engine."

Great job, Sara Corbett a.k.a. Marshmella Muggins. You get it. Too bad too many don't.

So everyone, go read an enjoyable article in the mainstream press that talks positively and informs about an aspect of Second Life you may not even have been aware of, before it disappears behind the old Gray Lady's subscription wall.


;)

Sunday, April 13, 2008

All the news that's fit to link

Probably my favorite source of SL news right now is Massively's, even if it is just a cog in the brand-violating Joystiq machine. And Joystiq in turn is owned by America Online, that hoary old relic from days gone by when we had to use Morse code and copper wires to get together for vampire bondage roleplay.

And AOL itself is but one part of the vast Time Warner conglomerate, which makes Massively's star reporter Tateru Nino a card-carrying member of the mainstream media conspiracy that is directly responsible for everything from NAFTA to the disappearance of bees.

Anyway, it's not like Massively has a lot of competition. Reuters won't write about SL anymore unless a giant corporation issues a press release announcing that they are entering the world, or six months later issues another to announce that they are leaving.

The Second Life Herald has become a venue for excruciating poetry and naked catgirls, which is a step up for them perhaps, but nothing you can't get anywhere else on the Internet.

And as far as I can tell, SLCN is focused primarily on curiously enthusiastic videos of snail races, while the SLNN is pioneering new trails of blandness and non-controversy on its Opinion pages, when it's not busy draining all life and humor out of an actual funny piece of John Stewart comedy.

Then we have the AvaStar, which is published as an Adobe Acrobat PDF file, the most utterly useless inconvenient format imaginable from an online writer's point of view: unlinkable, unquotable, and unsearchable.

I appreciate their hard work in creating fonts and layouts, but I think they could be working a lot harder to make their content even more inaccessible, especially from within the world itself. Perhaps they could compress it, encrypt it, and hide it behind a firewall. Or perhaps dispense with the text altogether and focus on graphic design.

So Massively it is, despite their insistence on assigning me a World of Warcraft user icon and refusing to let me change it. Yeah, nice outfit you are wearing today, Tateru. Was it paid for with dirty money from Blizzard Entertainment!

Anyhoo, one of their features that I enjoy is the daily roundups of vital Second Life statistics. However -- and this is typical of the mainstream media, which is controlled by the New World Order foisted upon us by CIA handlers imposing the alien agenda -- these Massively roundups are heavily censored.

Fortunately we at Tiny Dancing are unafraid to shine our light into the darkness, for the truth shall set you free:


Second Life Daily News Uncensored
by Kanomi Pikajuna Apr 13th 2008
Filed under: Second Life, peoplehappy, peoplescared

Second Life daily news:
  • 10,326 new Bots signed up bringing the total to 13,196,588 Bots signed up.
  • A peak concurrency of 5,212 catgirls was achieved at 2:00PM, and a minimum concurrency of catgirls 3,154 at 1:25AM. Median concurrency for the day was 4,511 catgirls.
  • The 'HOWL' gesture was played approximately 56,942 times. The 'HOWL' gesture server will be upgraded with the new Havoc 2.2 release to more efficiently serve up 'HOWL' gestures.
  • Release candidate 1.20.13 was released. It will turn all of your buttons blue, randomly rearrange menu items, and crash like Icarus on a meth binge.
  • Avatar Rocco1981 Glitterbuck won $200L in a "Best in Bling" contest at the Black Box Nightclub. He was AFK at the time.
  • The Prokofy Neva Twitter Insult Index for the day was 47.78 (lower is better).
  • Approximately 88 residents logged in to see sci-fi author David Brin type sentences about the future of technology into a chat window.
  • Approximately 26,457 residents were welcomed to Bad Girls.
  • Residents spent US $109,529 at an exchange rate of L$265 to US$1 on virtual fellatio.
  • Phil Linden would like to see you in his office regarding Branding Violations. Uh oh!